Raptor:Display Fill Polygon

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Raptor™ Display Fill Polygon

Description

This block draws a filled polygon on the screen.

Inputs

Input Type Description
Previous boolean Optional port used for enforcing the execution order of blocks.
Points single[2,*] Matrix of vertices of the polygon.
Color uint16 Optional port to specify color of polygon.
Opacity uint32 Optional port to specify opacity of polygon.

Outputs

Output Type Description
Next boolean Optional port used for enforcing the execution order of blocks.

Parameters

Parameter Type Description
Color From Port Specify drawing color and opacity from input port on block.
Color Drawing color in hex.
Select Color This button opens the color chooser tool.
Opacity Number The opacity of the color. Valid values are 0-100 where 0 is transparent and 100 is opaque.
Layer Indicates which layer to draw on.
Show Prev/Next Ports Indicates whether the previous and next ports are shown.

Supported Versions