Raptor:Display Draw Circle

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Raptor™ Display Draw Circle

Description

This block draws a circle on the screen.

Inputs

Input Type Description
Previous boolean Optional port used for enforcing the execution order of blocks.
x int32 X position of center of circle.
y int32 Y position of center of circle.
Radius uint32 Radius of the circle.
Color uint16 Optional port to specify color of circle.

Outputs

Output Type Description
Next boolean Optional port used for enforcing the execution order of blocks.

Parameters

Parameter Type Description
Color From Port Specify drawing color and opacity from input port on block.
Color Drawing color in hex.
Select Color This button opens the color chooser tool.
Layer Indicates which layer to draw on.
Show Prev/Next Ports Indicates whether the previous and next ports are shown.