Raptor-Dev-Display-Drawing-Functions
New Eagle > Products Wiki > Raptor Platform > Raptor-Dev > Raptor-Dev Display Libraries > Raptor-Dev Display Drawing Functions
The blocks in this subsystem are used to draw elements on the screen. The blocks can be linked together using the previous/next ports to ensure the execution order of the drawing commands.
Blocks
Block | Description | Appearance |
---|---|---|
Clear Rectangle | This block clears a specified rectangle from the screen. |
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Clear Screen |
This block clears both layers of the screen. |
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Draw Arc |
This block draws an arc on the screen. |
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Draw Circle |
This block draws a circle on the screen. |
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Draw Image |
This block draws an image in the screen. |
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Draw Line |
This block draws a line on the screen. |
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Draw Polygon |
This block draws a polygon on the screen. The points of the polygon are in X,Y pairs. |
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Draw Rectangle |
This block draws a rectangle on the screen. |
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Draw Text |
This block draws text on the screen. |
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Element |
This block automatically clears the portions of the screen drawn by the blocks in its FnCall output during the previous time step. It can be used in the draw foreground function to avoid the need to explicitely clear the screen. This block has some specific settings requirements for the model. |
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Fill Circle |
This block draws a filled circle on the screen. |
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Fill Ellipse |
This block draws a filled ellipse on the screen. |
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Fill Polygon |
This block draws a filled polygon on the screen. |
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Fill Rectangle |
This block draws a filled rectangle on the screen. |
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Image Reference |
This block outputs an image reference which can be used with the Draw Image or Button Bar Setup Button blocks. |